What is Lootfabriq?
Lootfabriq is a user-friendly tool designed for game developers and game designers to easily manage game data. It simplifies the process of handling game data through intuitive features, making your workflow more efficient and less error-prone.
Why use Lootfabriq?
In game development, managing static data can be complex and varied. Developers and game designers often use different methods, such as CSV files, custom-built editors, direct JSON manipulation, or hardcoding data within the game. However, all these methods share common challenges:
- Managing a large amount of game data, like weapon stats, enemy health points, and item attributes, can be overwhelming and chaotic.
- Manually handling all this data often leads to errors and inconsistencies, especially as your game evolves and data changes frequently.
- Maintaining relational data structures and ensuring consistency between different pieces of data can be challenging.
- Finding and updating specific data in JSON files can be difficult and time-consuming.
- Ensuring data validation and consistency across multiple JSON files requires additional code and effort.
- Hardcoding data directly into the game can make updates and maintenance cumbersome and error-prone.
- Tools that are too technical or complex can hinder collaboration between game designers and developers, making the process inefficient.
Custom-built editors can mitigate some of these issues but require a lot of time and development resources to create and maintain. While they can be tailored to specific needs, building and maintaining these tools can be a significant investment.
How Lootfabriq helps
Lootfabriq addresses these challenges by providing a centralised, efficient, and user-friendly solution for managing game data:
- Centralised data management. Lootfabriq centralises all your game data in one place with structured templates, making it easier to manage and organise large datasets efficiently.
- Consistency and error reduction. Create templates that ensure all data follows a consistent format, reducing the likelihood of errors and maintaining data integrity.
- Easy data updates. Provides an intuitive interface that allows you to easily search, update, and manage your data, saving time and reducing frustration.
- Relational data structures. Supports relational data structures, allowing you to link related data items together seamlessly and ensuring consistency across your game data.
- Data validation. Includes validation rules in templates to ensure that all data entered meets the required criteria, maintaining consistency without extra coding.
- Separation of data and code. Separates data from your game code, allowing you to update and manage data without modifying the game code, making maintenance easier and safer.
- User-friendly interface. Designed to be accessible to both game designers and developers, facilitating better collaboration and a more efficient workflow.
Use case
Imagine you’re making a role-playing game (RPG) and you need to keep track of all the data for your game’s characters, weapons, potions, and enemies. Here’s how Lootfabriq makes your life easier:
Creating character data
- Templates. Think of templates like blueprints. First, you make a template for characters. This template will have fields like name, health, and attack power.
- Entering characters. Now, use this template to add your characters. For example, you might add heroes named “Knight” with 100 health and 20 attack powers, and “Wizard” with 60 health and 35 attack powers. This way, all your characters have the same kind of information.
Managing weapons and potions
- Templates for weapons and potions. Next, create templates for weapons and potions. This template will have fields like name, type (e.g., sword, potion), value, and effects.
- Adding weapons and potions. Using these templates, you can add objects like a “Sword” (type: sword, value: 100, effects: Increase attack) and a “Healing potion” (type: potion, value: 50, effects: Heal 50 health).
- Linking to characters. Link these weapons and potions to your characters. For example, “Knight” can have the “Sword” and “Healing potion,” and “Villain” can have the “Healing Potion”.
Handling enemy data
- Enemy templates. Make a template for enemies with fields like name, health, and attack power.
- Adding enemies. Use this template to add your enemies. For example, an enemy named “Goblin” with 50 health and 10 attack power.
Keeping everything together
- Unified data handling. All your templates and data are stored together, making it easy to find and update information. If you decide to add a new field, like “magic resistance,” to the character template, all your characters will automatically have this new field.
- Automatic updates. When you update a template, all the characters, weapons, potions, or enemies that use that template get updated too. So if you add “magic resistance” to the character template, all your characters will have this new field.
Exporting data
When everything is set up, you can export your data as JSON files. These files can then be used in your game engine to bring your game to life.
With Lootfabriq, managing your game data is a breeze. You can easily create, update, and organise all your game’s characters, weapons, potions, and enemies. This way, you can spend more time on the fun parts of game development and less time dealing with data hassles.